Because of the encryption servers between players and the actual servers, there is sometimes connection instability. I’ve made some changes to improve connection reliability. You’ll still use the same server address, but the underlying IP is different (not that it makes a difference to you, except where apps need the actual IP). Basically what’s different is a single likely more stable encryption server is being used, instead of multiple encryption servers. It might take a few weeks to know if it resolves issues. Let me know if you have any connection issues.